- Ongoing Courses
Polity is Asia’s first experiential policy course!
Polity uses easy to play games, simulations, models and activities to get participants to experience the perspective of all stakeholders involved, experience and practice inclusive and bottom up visioning, strategizing and planning for the development of their communities.
Why Games for Policy?
- Games are an inclusive medium for education (as a pedagogical tool) and enhance collaboration because anyone can participate in them, irrespective of educational background, exposure and experience.
- Games are an extremely effective medium of learning because participants are more willing to take risks, be creative, and experiment, as they don’t have the risks of failure.
- Games allow for collecting intangible data in the form of preferences and biases that is crucial for policies.
- Games create an inexpensive and highly engaging medium to test various policies and their outcomes with different affected and influencing groups.
Objectives of the course
- Understanding Wicked Problems
- Problem Root Cause Analysis
- Systemic solutioning for Wicked Problems
- Bottom-up participatory planning and practices
- Bottom-up participatory data collection
- Alternative method for data collection and analysis
- Complex data model analysis
- Root-cause analysis
- Decision tree mapping
- Understanding the use and intricacies of Hybrid Value Chains through a simulation based approach
- Understanding interconnectedness and intersectionality of sectors while measuring impact
These objectives will be tailored based on the target audience and the course requirements in discussions with the facilitators and convenors/organisers.
Course Fee: Rs. 50,000
(If you require a scholarship to attend this course, please email firstname.lastname@example.org with your scholarship requirement.)
Become a Champion of Inclusive Development (CID), where you uncover not crimes, but complexities!
For any questions or clarifications contact
Trina Talukdar, Lead, Polity, at email@example.com
This game will have you play roles of different stakeholders in the solid waste management value chain, and interact with each other, trade, negotiate, in order to experientially understand the bottlenecks in the value chain, and the perspective of all the different stakeholders.
74th Amendment is a series of activities, role plays and workshops to understand how the local governance systems in India work, as per the 74th Amendment of the Constitution of India, and how we can engage with the local governance bodies as citizens.
Fields of View Workshop
This tool brings together the unique perspective of everyone on the team, so we can analyse problems from the perspective of different stakeholders, and do bottom-up planning for a common vision for social problem solving.
Ondu Kathe Keli
This experiential game will help you understand the diverse experiences of people in a community, and how their needs and preferences in terms of housing, employment, public spaces, and so on, are very diverse, too, so you can plan interventions for the community to truly respond to their needs and preferences.
This game on the values in the Preamble of the Indian Constitution will have you play different roles in a democracy, like a journalist, citizen, politician, and negotiate a series of legal case studies to help you experientially learn about how you can implement the values in the Preamble of the Indian Constitution in real life political situations and decision making.
This game allows participants to understand the challenges with respect to planning for disaster response. The game can be used to improve information ﬂow within organisations for greater efﬁciency, the participants can be trained in speciﬁc processes.
This simulation gets participants to plan the water usage patterns of the ﬁctional city, Paanipura, based on complex data models
This game gets participants to assume roles of government decision-makers responsible for saving the future of a ﬁctional country in a climate change crisis.
This tool maps both the institutional structure and resource management at the city scale, thus allowing participants to understand how integrated scenario-based planning can help in planning for the city.
Weight of Labels
This game gets participants to step into the shoes of employers and blue collar workers in large cities, to experience and understand intersectional marginalisation based on gender, caste, class, etc.
This tool integrates affordability and sustainability challenges faced in the housing sector, to allow understanding the nuances of what it takes to build a house that is both affordable and sustainable. It also looks at the problem from perspectives of different stakeholders like builders, urban planners, vulnerable communities, policymakers, architects, etc. thus allowing for a 360 degree analysis of the problem.
This game will have you go around in turns and design your ideal city. Through the course of the game, you will learn the factors to consider in order to build a city where everyone has equitable access to resources.
While conventional approaches look at the static nature of vulnerability, E-QLT allows for understanding dynamic household vulnerability, and how shocks make a household more vulnerable. It also allows one to explore the role of different types of social protection mechanisms towards stitching a social protection net for the vulnerable communities.