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‘Design Open’ initiative is a collaboration between Art with Intent (https://www.instagram.com/artwithintent), an active community of designers, and Fields of View. 

On one hand, there are different civil society organisations that work with citizens and the government, and they require different artefacts to engage the public. On the other hand are designers, both professional and amateur, who want to contribute time and energy to socially relevant initiatives. The ‘Design Open’ initiative tries to be a bridge between these two groups and create an open repository of artefacts that make policy accessible. ‘Design Open’ is set to kick off on August 15th. More details coming up soon!

People who seek affordable housing, civil society organisations, policymakers, architects -- imagine if all these stakeholders could come together and plan for affordable and sustainable housing in India. People and CSOs would want to understand what forms of affordable housing allows for an upward shift in economic, social and physical mobility. The architects and real-estate developers will focus on the trade-offs between sustainable and affordable housing. The government will want to explore the relationship between affordable housing and wellbeing.

Now imagine, if there’s a computational model based on data and research that could help with these questions, wouldn’t that be great? Presenting ‘Pucca House’, a policy sandbox for affordable and sustainable housing.

Pucca House models the financial well-being of households, trade-offs between the cost of housing and building materials for environmental sustainability, the impact of building regulations on affordability and the environment. Currently, we have built a learning tool for policymakers using the Pucca House model. Our plans for the future include more tools using the Pucca House model for architects and real-estate developers, as well as civil society organisations and citizens. Curious to know more? Mail us at info@fieldsofview.in.

Enabling Public Participation in Shaping the Inclusive Energy Transition Through Serious Gaming - Case Studies in India

Bharath, Sruthi, and Yashwin co-authored a chapter in the book, ‘Shaping an inclusive energy transition’. The chapter presents examples of two serious games as tools to address challenges faced while planning for equitable access to energy.



COVID-19: Sustaining Momentum and Collaborations, Case study on the Relief Ecosystem in Karnataka 
 
Fields of View in collaboration with GIZ published a report, COVID-19: Sustaining Momentum and Collaborations, Case study on the Relief Ecosystem in Karnataka. The study was undertaken by Fields of View for understanding the relief efforts taken up by various state and non-state agencies during the 2020 lockdown. The report describes the various relief efforts provided, nature of collaborations, challenges faced and the impact of COVID-19 on the global Sustainable Development Goals (SDGs). 
April
Talk: Game Studies India
 
We often hear -- games are ancient, an escape from reality, enjoyed by young and old alike, and are wonderful teachers. We have also seen games being used to prepare for wars, make learning fun, or train for real-life scenarios. What we usually don’t associate games with is public policy. So, what makes games an interesting research tool? In his talk, Bharath unpacked these questions using examples from his work over a decade on public policy in India.
May
Game Session: People and Cities
 
What is a city? Whom does the city belong to? What are people’s expectations from a city? How can policymakers understand the needs of the people? Srinidhi and Vaibhav conducted a session of the city game to explore these questions for the students of R.V College of Architecture, Bengaluru (RVCA) as part of their elective, Culture and Built Environment.
May
Talk: Gaming-Simulations to Design Better Public Policy 
 
As part of the webinar held by the International Simulation and Gaming Association (ISAGA), Bharath gave a talk on “Gaming-Simulations to Design Better Public-Policy” which focussed on the various aspects that need to be considered while designing games and simulations for public policy through a showcase of various games created by FoV. The talk can be found here.
June
Game Session: Bhoomi 
 
Create a city for yourself- A session of the city game, Bhoomi was conducted with Nirantar trust and its partners. The session involved discussing the importance of participatory planning and the need to consider the requirements and preferences of different stakeholder groups while designing cities.
June
Game Session: Hanigalu
 
How do we mitigate situations and make Paanipura water-secure? A session of Hanigalu was conducted with students of Azim Premji University (APU) belonging to the MA Economics course. The session focused on playing the game with a focus on mitigating the pandemic scenario and making the city of Paanipura water secure. The discussions revolved around issues on in-equality in water consumption, sustainability of water resources and long-term measures that can be implemented to make city water secure. 
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